Renga is a massive co-operative game for 100 simultaneous players that combines strategic conquest elements from games such as Civilisation with action phases inspired by old-school arcade classics such as Defender. The title refers to a form of collaborative poetry with 100 verses that blossomed in 15th century Japan. The entire audience is able to directly control game elements in parallel using hand-held laser pointers pointed at the screen. The game rewards coordinated pointer movement but allows formations to emerge without advance planning as players observe other points of laser light and join emergent groups, like an improvisational dance.
The Mystery of the Disappearing Diamonds is a whodunnit game for several dozen players, typically lasting around 20 minutes. Lady Wadham has been murdered and her precious jewels stolen. The audience must find ways to bribe the butler, piece together what he has seen or heard and solve the mystery before the police. Along the way you’ll explore the grounds of the manor, test your knowledge of classic mysteries, and be rewarded for your honesty in revealing surveys. The audience will laugh, cheers and applaud as they solve the crime together.
With this work the humble jigsaw is no longer a dusty old collection of cardboard pieces you find in a battered box at your holiday home, which you painstakingly assemble only to find several pieces are missing. Instead, this is the jigsaw reborn as a giant collaborative wall projection. Suitable for up to 20 simultaneous players, the jigsaw images can be easily customised for different events. Can be used for a short 10-minute introduction, or run as an automated series of images in the background of a longer event.
Particles is an ambient installation for up to 100 players. Players must work together to trigger visual effects, with larger groups of players able to achieve larger effects on screen. There is also a positive feedback loop for overall engagement, so that as the audience becomes more engaged, they are presented with a wider variety of effects. This interactive wall was developed to support the Charity Shop DJ party held at Derby Silk Mill, and was designed to complement the industrial environment and to echo the 70s theme to the party. The interactive wall was repeated several times throughout the museum space so that the effects generated were reflected over the dance floor.