
Our broken Capture Machine
Our very old friend and indie evangelist David Hayward invited us down to be part of his inaugural ‘Bit of Alright’ festival. The spiritual successor to the ‘World of Love’ events with a running order reading like a who’s who of UK indie games scene.
It was great to bump into loads of old mates and see what they had been getting up to and updating them our own roller-coaster ride of the last 6 months.
Unfortunately, our day didn’t run so smoothly. We snuck around the back of the stage – secretly setting up our equipment for a rear-projection display – while other speakers presented up front. Everything looked to be going well, until we flicked the on switch. Nothing
One of our machines was completely dead!

Lovely new PSU from PCWorld
Fortunately, we were setting up much earlier than our session so we fairly confident that this little hiccup would be sorted out in time. But… further investigation showed it was a pretty major issue. Warning lights on the motherboard confirmed this. We were travelling with the lite-version of our kit – so no backup sections. Our only option was to head to PC World for emergency components. Unfortunately they didn’t have what (we guessed) we needed, a small form-factor PSU – but they did have full-scale ones. So the only option was to go for one of those and sit the PSU outside the case.

Final setup with full-size PSU
This meant we had to forfeit our session on the main stage and instead run a smaller demo in the bar at the end of the day. We eventually got set-up there, although even this was more problematic than expected – too many boiling kettles caused a power-out. It seems the indie development world is powered by a whole lot of tea. Eventually we managed to show something – although perhaps not our slickest demo – an aging projector and a huge skylight didn’t help!
It was good to show our games to some local indies and get some really lovely feedback. Sets us up nicely for our shows and talks at GDC and SXSW!
Bit of Alright as a whole was a huge success and were glad to have contributed in whatever way we can – even though we didn’t get to see as much of it as we did of PCWorld! Can’t wait to see what David comes up with next!